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Model Components

Generative Adversarial Network (GAN)

Introduced by Ian Goodfellow in 2014, GANs pit a generator (which creates fake data) against a discriminator (which tries to distinguish real from fake). The generator improves by fooling the discriminator; the discriminator improves by correctly identifying fakes. This adversarial training produces increasingly realistic outputs.

GANs enabled photorealistic image synthesis, deepfakes, and style transfer. For text, GANs are less common due to the discrete nature of tokens making gradient flow difficult. Diffusion models have largely superseded GANs for image generation.

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